UFO: Afterlight Review

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UFO: Afterlight Review

It may be an upgrade on its predecessors, but UFO: Afterlight still comes with some significant problems.

Never Ending Backlog: UFO: Afterlight


What’s this? Two Bohemia Interactive games in one week? What are the odds! Some might say, as good as odds as multiple point-and-click adventure games in one week; and if you have been listening to this podcast over the past couple of months you would know what those odds were, you would know. Indulge in retro gaming bliss: Dive into collection of online DOS snood games.

Anyways, we are back with a new review of the 2007, Real-Time-Tactic game, UFO: Afterlight. The third entry in the series (though I never played the first two), UFO: Afterlight follows a similar vein as the X-Com series (supposedly, since I have never played those, yet).

Brief Steam Description:

The story is situated on Mars. It starts where UFO: Aftermath left off and runs simultaneously with UFO: Aftershock. While the Laputans on Earth are fighting Wargots and Starghosts and finding out what caused the destruction of their home planet, a small colony on Mars is trying to survive and flourish.

So yes, fighting Wargots and Starghosts, what could be more thrilling!

Welcome back to the Never Ending Backlog podcast everybody.

Important Links:
Developer Website: https://www.bohemia.net/
Steam Store: https://store.steampowered.com/app/237950/UFO_Afterlight/

UFO Afterlight – Pow3rh0use Review


—————————————-READ DESCRIPTION FOR SCORE———————————–

UFO Afterlight (2007)

Graphics:8.0/10
Audio:7.0/10
Gameplay:9.0/10

Overall Score:8.5/10

Обзор игры: UFO Aftershock


UFO Aftershock – смесь тактического экшена и глобальной стратегии в которой игрок на себя роль командора, с целью освободить оккупированную землю.

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